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------------------------------------------------------------ | |
-- ccc window manager | |
------------------------------------------------------------ | |
cccwm = {} | |
-- config | |
cccwm.config = { | |
grid_base = {w=6,h=8}, | |
grids = { |
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extern vec2 c_size; // canvas size | |
extern number c_ss; // canvas supersampling | |
extern number thickness; | |
extern vec4 outline_color; | |
extern int samples; | |
extern number threshold; | |
vec4 effect(vec4 color, Image texture, vec2 texture_coords, vec2 screen_coords) | |
{ |
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-- | |
-- use with luajit 2.1 profiler | |
-- klua.log functions not included! make your own :) | |
-- to be used with love2d | |
local log = (require 'klua.log'):new('profiler'); log.level = DEBUG_LEVEL | |
local G = love.graphics | |
local profile | |
local vmdef |
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{ | |
"version": "1002", | |
"CrashGUID": "B9B0AE22-9352-4205-AFA0-7441698B1E8D", | |
"AppName": "RailPlatformGame_2000212", | |
"AppVersion": "0.0.0.23", | |
"ImageName": "G:\\WeGame\\rail_apps\\王国保卫战:前线(2000212)\\Kingdom Rush Frontiers.exe", | |
"OperatingSystem": "Windows 10 Home China Build 17134", | |
"ProjectID": "2000212", | |
"UIN": "90457445", | |
"OSIs64Bit": "1", |
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-- | |
-- Creates new achievements in steam and uploads the corresponding images. | |
-- | |
-- WARNING: Based in a non-official API used internally by Steam. Can break anytime! | |
-- REQUIRES: | |
-- - lua 5.2/5.3 or luajit 2.0 | |
-- - cURL (in path) | |
-- - json.lua https://github.com/rxi/json.lua | |
-- | |
-- Created by Ciro on 02 Sep 2018. |
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diff --git a/love/src/jni/SDL2-2.0.5/src/core/android/SDL_android.c b/love/src/jni/SDL2-2.0.5/src/core/android/SDL_android.c | |
index b93b1625..e11fe3c5 100644 | |
--- a/love/src/jni/SDL2-2.0.5/src/core/android/SDL_android.c | |
+++ b/love/src/jni/SDL2-2.0.5/src/core/android/SDL_android.c | |
@@ -1665,10 +1665,14 @@ const char * SDL_AndroidGetInternalStoragePath() | |
return NULL; | |
} | |
- /* path = fileObject.getAbsolutePath(); */ | |
+ /* path = fileObject.getCanonicalPath(); */ |
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modified love/src/jni/physfs-2.1.0/src/physfs.c | |
@@ -2014,7 +2014,8 @@ static int doMkdir(const char *_dname, char *dname) | |
const int rc = h->funcs->stat(h->opaque, dname, &statbuf); | |
if ((!rc) && (currentErrorCode() == PHYSFS_ERR_NOT_FOUND)) | |
exists = 0; | |
- retval = ((rc) && (statbuf.filetype == PHYSFS_FILETYPE_DIRECTORY)); | |
+ retval = ((rc) && (statbuf.filetype == PHYSFS_FILETYPE_DIRECTORY || | |
+ (allowSymLinks && statbuf.filetype == PHYSFS_FILETYPE_SYMLINK))); | |
} /* if */ | |
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local shader | |
local shader_code = [[ | |
extern vec4 col[2]; | |
vec4 effect(vec4 color, Image texture, vec2 texture_coords, vec2 screen_coords) | |
{ | |
//float dummy = col[0][0]; | |
return vec4(1/col.length(),0,1,1); | |
} | |
]] |
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bool Filesystem::setSource(const char *source) | |
{ | |
if (!PHYSFS_isInit()) | |
return false; | |
// Check whether directory is already set. | |
if (!game_source.empty()) | |
return false; | |
std::string new_search_path = source; |
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"!" oShopkeeperTile | |
"#" oGoldIdolTile | |
"$" oGoldBarTile | |
"%" oSpectaclesTile | |
"&" oWebTile | |
"(" oMattockTile | |
")" oLeavesTile | |
"*" oGoldBarsTile | |
"+" oSmashTrapTile | |
"-" oPistolTile |
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