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| # Delta Green — Full Session Summary | |
| **In-game date:** Sunday, September 10, 1995 | |
| **Approximate time:** 2:00 p.m. onward | |
| **Agents:** FRANK (Tiff), LOOPIN (Rob), WHEELZ (Shayla), PANTHER (Pete) | |
| ## Previously, at the McAllistar | |
| The agents had spent much of Sunday investigating the residents and strange architecture of the McAllistar. | |
| They had discovered that the building apparently contained **Night Floors**, extending upward beyond its visible three stories. Michelle Vanfitz had described these additional floors matter-of-factly, while also demonstrating an impossible videogame, *A Song Before Travel*, containing a future YouTube video apparently depicting the agents' arrival. | |
| Michelle possessed an annotated issue of *CyberGamer Canada* containing an overwhelming number of potentially relevant clues. WHEELZ wanted that magazine rather badly. | |
| Meanwhile, the agents had found historical references to **Jack Parsons**, **Candida-Hilarion**, and **Ian F. Decraig**, including a photograph of Parsons wearing white shoes and carrying a suitcase—matching a figure depicted on a map of the Night Floors. | |
| PANTHER had concluded that the McAllistar was probably too dangerous to leave standing. | |
| His proposed solution involved a substantial amount of dynamite. | |
| --- | |
| ## 1. PANTHER Attempts to Acquire Explosives | |
| PANTHER began the afternoon by following through on his proposed demolition plan. | |
| Given his professional background in private security, he reasoned that he ought to know people in the construction industry, including contractors experienced in demolishing buildings. | |
| He contacted an old acquaintance who had experience with demolition work. | |
| Unfortunately, the conversation did not go as intended. | |
| His friend was more than happy to discuss the practical requirements of demolishing a building. However, those requirements included: | |
| - appropriate permits; | |
| - professional demolition crews; | |
| - scheduled deliveries; | |
| - equipment arrangements; | |
| - documentation; | |
| - and a considerable paper trail. | |
| PANTHER's contact was enthusiastic about explaining how to demolish a building *properly*. | |
| This was not particularly helpful, since PANTHER wanted to demolish a building **without anyone asking too many questions**, and preferably without first acquiring the legal authority to do so. | |
| The attempted contact yielded no explosives. | |
| PANTHER still had other possibilities to pursue, including his existing connections and an online newsgroup, **alt.explosives**, which might provide a less conventional route to the necessary equipment. | |
| For now, however, the McAllistar remained standing. | |
| ### An overnight absence | |
| PANTHER also took the opportunity to return home briefly and leave a message for his wife, Rachel. | |
| The note explained that he was working an overnight assignment and might not be home. | |
| Whatever happened next at the McAllistar, he was preparing for the possibility that the investigation would continue well into the night. | |
| --- | |
| ## 2. The Architect of the McAllistar | |
| At the Vancouver Public Library, FRANK and WHEELZ continued researching the building's history. | |
| They wanted to know who had designed the McAllistar. | |
| The strange room layouts, oddly positioned bathtubs, confusing floor numbering, and reports of additional floors suggested that the building's architecture deserved closer scrutiny. | |
| WHEELZ attempted to locate the architect through the library's records. | |
| Despite an unsuccessful Bureaucracy check, the basic information was readily available. | |
| The architect was: | |
| # Asa Daribondi | |
| The name was familiar. | |
| Daribondi had appeared previously among a collection of names associated with the investigation, including Mark Roark. | |
| Further searching revealed that the library possessed a book about Daribondi: | |
| # *The Devil's Craftsman* | |
| The book was a sensational-sounding nonfiction account of the architect's life and alleged crimes. | |
| Unfortunately, the library's catalogue indicated that the book was currently in the building, but it was nowhere to be found on the shelves. | |
| The agents suspected it had been returned recently and was still sitting somewhere in the library's book-return system. | |
| They would need assistance to retrieve it. | |
| --- | |
| ## 3. FRANK Finds the Original Blueprints | |
| FRANK pursued the other half of the architectural investigation: the original building plans. | |
| Lacking WHEELZ's experience with computers and bureaucratic record systems, FRANK decided to ask a librarian. | |
| This proved an excellent decision. | |
| The librarian was helpful, knowledgeable, and enthusiastic about assisting someone doing historical research. | |
| She explained that while newer blueprints were generally held in city records, older building plans were often available in the library's microfiche collection. | |
| She took FRANK upstairs to find them. | |
| A successful Charisma check secured access to the records. | |
| The McAllistar had been constructed in: | |
| # 1924 | |
| The blueprints showed the familiar three-story building, corresponding to the layout the agents had already been investigating. | |
| They did not, at first inspection, reveal the impossible upper floors described by Michelle. | |
| The surviving plans also provided a reason to reexamine the agents' existing floor map, which contained details that might deserve closer attention. | |
| But there was something else filed with the architectural records. | |
| Something that did not belong there. | |
| --- | |
| ## 4. A Document About the Hotel Broadalbin | |
| Among the building plans was a mysterious document referencing: | |
| # Hotel Broadalbin | |
| The agents had never heard of this hotel. | |
| The document contained strange annotations, symbols, and references that appeared connected to other material already recovered from the McAllistar. | |
| Among the things the players identified or discussed were: | |
| - a recurring flower-like symbol; | |
| - the instruction **"Find him"**; | |
| - the phrase **"King Midas in reverse"**; | |
| - the initials **J.L.** and **W.L.**; | |
| - a prominent reference to an elevator or elevator-like structure; | |
| - and what appeared to be a connection between the hotel and unusual routes through a building. | |
| The elevator was particularly noteworthy. | |
| The McAllistar did not have an elevator. | |
| What initially looked like one in the agents' own building plans was simply part of the staircase. | |
| The agents discussed whether the newly discovered hotel might represent an earlier incarnation of the McAllistar or some other building connected to it. | |
| If the McAllistar had once been a hotel, perhaps its strange arrangement of kitchens, bathrooms and interior spaces could be explained by later renovations. | |
| But the hotel was not otherwise identified in the familiar building records. | |
| For the moment, **Hotel Broadalbin** was simply a new and unexplained name, attached to the McAllistar's architectural documentation for no apparent reason. | |
| --- | |
| ## 5. LOOPIN Investigates Thomas Wright | |
| Back at the McAllistar, LOOPIN continued pursuing independent leads. | |
| One of his outstanding questions concerned **Thomas Wright**, Abigail's father. | |
| Rather than approaching him directly as a law-enforcement officer, LOOPIN wanted to establish his address and contact information so that he could arrange a less official conversation. | |
| He consulted the residential telephone directory. | |
| After a brief discussion about the difference between the White Pages and Yellow Pages, LOOPIN located Thomas Wright. | |
| The available information established that Wright was: | |
| - an RCMP officer; | |
| - living in **Maple Ridge**; | |
| - and listed with a residential address and telephone number. | |
| The directory did not establish his rank or provide other personal details. | |
| LOOPIN now had a means of contacting Abigail's father without necessarily announcing an official investigation. | |
| He also reiterated his intention to return to ArtLife after hours and search its offices. | |
| He had already examined the location and was interested in obtaining access to records that might not be available through ordinary questioning. | |
| --- | |
| ## 6. LOOPIN Finishes Searching the Basement | |
| LOOPIN next returned to the McAllistar basement. | |
| He had already examined much of it, including the boiler and furnace rooms, but wanted to make sure he wasn't overlooking anything. | |
| He asked about apparently unused sections of the floor plan, the utility shelves, and other spaces that might conceal doors or passages. | |
| Some of these turned out to be ordinary structural features. | |
| A large unused section of the basement, for example, reflected the building's position on a slope rather than an undiscovered room. | |
| But there were still several old lockers that had not been thoroughly searched. | |
| LOOPIN set about opening them. | |
| After successfully picking the locks, he recovered an old newspaper clipping. | |
| ### Chicago's Picasso of Architecture | |
| The clipping described a young architect named: | |
| # Asa Daribondi | |
| It praised his unusual buildings in Chicago, calling him something resembling the city's own: | |
| **"Picasso of architecture."** | |
| The article described strange constructions inspired by Daribondi's dreams and fancies, appearing in wealthy neighborhoods near the lake. | |
| The clipping was incomplete, ending before the entire article could be read. | |
| It also contained imagery or symbols associated with the King in Yellow. | |
| The discovery prompted a Sanity check, which LOOPIN passed. | |
| The agents now had two independent references to Daribondi: | |
| - the library's records identifying him as the McAllistar's architect; | |
| - and the old newspaper clipping describing his earlier architectural career in Chicago. | |
| The players discussed whether Chicago itself was important, or whether the two discoveries simply reinforced the significance of Daribondi. | |
| No firm conclusion was reached. | |
| With the basement lockers searched and the earlier rooms thoroughly examined, LOOPIN considered the basement largely exhausted as an immediate source of unexplored evidence. | |
| --- | |
| ## 7. A Strange Discovery About the Radio | |
| During the basement investigation, LOOPIN's player began noticing something peculiar about the session's background music. | |
| The familiar radio station seemed subtly altered. | |
| Certain songs appeared to have unusual edits or changes in their timing and volume. | |
| More significantly, there appeared to be familiar voices woven into the audio. | |
| Rob suspected that the Handler had used recordings from previous sessions to create strange, distorted additions to the soundtrack. | |
| This turned out to be correct. | |
| The Handler acknowledged that the earlier recordings had provided material for manipulating the radio broadcast. | |
| LOOPIN's player received a Clue token for noticing. | |
| The repeated appearance of familiar songs, especially Ace of Base's **"The Sign,"** continued to attract scrutiny. | |
| What had originally been background music was now another object the players were actively investigating. | |
| --- | |
| ## 8. LOOPIN Returns to the Mercury Art Gallery | |
| After finishing at the McAllistar, LOOPIN decided to revisit the **Mercury Art Gallery**. | |
| One particular piece of evidence had been troubling him. | |
| The agents had recovered a note or ticket containing the instruction: | |
| # "Attendees are reminded to collect their download before departure." | |
| LOOPIN wondered whether this wording might be connected to Abigail Wright's final exhibition at the Mercury. | |
| He walked downtown to investigate. | |
| The gallery was closed, but the woman who had previously spoken with him was still inside, packing up the current exhibition. | |
| She recognized LOOPIN and let him in. | |
| LOOPIN offered to help pack away the artwork. | |
| A successful Charisma check turned the encounter into a friendly conversation rather than another official interview. | |
| Once they were working together, LOOPIN showed her the mysterious ticket. | |
| She recognized the wording. | |
| --- | |
| ## 9. Abigail's Failed Book Giveaway | |
| The gallery employee explained that Abigail had intended to distribute a book to everyone who attended her final art exhibition. | |
| Abigail had recently discovered a book that inspired her enormously. | |
| She was so enthusiastic about it that she wanted other people to read it too. | |
| Her plan was to obtain a large number of copies and give them away to exhibition attendees. | |
| The gallery had prepared a notice reminding visitors to collect their promised item before leaving. | |
| But the giveaway never happened. | |
| Abigail had arranged to obtain the books from a bookstore in East Vancouver. | |
| She repeatedly visited the shop, trying to get the order ready in time. | |
| Unfortunately, she never managed to collect the books before the exhibition. | |
| The gallery employee clarified an important detail: the books were not supposed to be delivered to the Mercury. **Abigail herself was supposed to pick them up.** | |
| When that failed, no books were distributed. | |
| The gallery employee never saw the book Abigail had been so enthusiastic about. | |
| She did not know its title. | |
| She did, however, remember that Abigail had repeatedly referred to the place simply as: | |
| # The Bookshop | |
| The only geographical information she could provide was that it was somewhere on **Hastings Street in East Vancouver**. | |
| The players consulted the map of Vancouver and identified an area worth investigating. | |
| LOOPIN now had a promising new destination. | |
| This discovery also suggested that Abigail's final exhibition had been intended as more than a display of paintings: she had actively planned to distribute a particular book to her audience. | |
| --- | |
| ## 10. WHEELZ Searches for the King in Yellow | |
| Back at the library, WHEELZ pursued a more direct line of research. | |
| The phrase **"The King in Yellow"** had become impossible to ignore. | |
| It appeared connected to the recovered imagery, the strange symbols, the art, and the growing body of historical material. | |
| WHEELZ decided to search the library's records for the phrase. | |
| The investigation required a Sanity check. | |
| She lost one point of Sanity. | |
| The result was not simply that the library lacked a particular obscure book. | |
| Instead, WHEELZ discovered something much more disturbing. | |
| # The King in Yellow was missing from history. | |
| There were no ordinary references to the phrase. | |
| No identifiable books, historical mentions, incidental usages, or seemingly unrelated records. | |
| The absence was so complete that it seemed unnatural. | |
| The Handler explained that searching for common combinations of words ordinarily produces *something*, even if the results are irrelevant. | |
| Searching for **"The King in Yellow"** produced an inexplicable void. | |
| It was as though those words had never appeared together anywhere in recorded history. | |
| WHEELZ probed further, trying to understand the boundaries of that absence. | |
| The increasingly obvious impossibility was what cost her Sanity. | |
| This reinforced the earlier player-level discovery that the familiar Robert W. Chambers book was not part of this world's literary history. | |
| Whatever the King in Yellow represented, its relationship to recorded history was profoundly abnormal. | |
| --- | |
| ## 11. FRANK Wants to Investigate the Radio | |
| FRANK, meanwhile, was becoming increasingly interested in the strange radio transmissions. | |
| Rather than simply listening to the broadcast, she proposed obtaining appropriate receiving equipment and attempting to identify its source. | |
| Her initial idea involved researching radio signal triangulation. | |
| The Handler suggested that WHEELZ, with her technical abilities, was probably better equipped to handle the actual electronics. | |
| FRANK could still research the procedure, and the agents discussed acquiring equipment that would allow them to track the signal. | |
| The idea remained a possible future investigation. | |
| Before leaving the library, however, the agents decided there was one more historical mystery worth researching: | |
| # The Black Star Gallery | |
| --- | |
| ## 12. The Destruction of the Black Star Gallery | |
| The previous session had uncovered an exhibition catalogue for **Candida-Hilarion**, an artist who claimed to have undergone spiritual transformation following the death of her husband, Jack Parsons. | |
| Her exhibition had taken place at the Black Star Gallery. | |
| FRANK and WHEELZ researched the gallery's history and discovered a newspaper account of a catastrophic fire. | |
| The gallery had burned during an invitation-only opening for Candida-Hilarion. | |
| The newspaper described the gallery as a shabby but popular artistic establishment in a run-down section of West Hollywood. | |
| The blaze had spread with extraordinary speed. | |
| Firefighters from multiple stations responded, but by the time they arrived there was little they could do. | |
| The estimated death toll was: | |
| # 30–80 people. | |
| The precise number had not yet been established at the time of the report. | |
| The article noted several troubling details. | |
| The fire appeared to have started near the gallery's main wall. | |
| There were enough oil paintings, wooden crates, and other combustible materials to provide an ordinary explanation for a rapidly spreading fire. | |
| But eyewitnesses and investigators were puzzled by how few people had escaped. | |
| One unidentified man had left the event shortly before the blaze began and considered himself extremely fortunate. | |
| Other witnesses remarked that it seemed as though many of the people inside had **not even tried to escape**. | |
| The cause remained undetermined. | |
| The report did not establish whether Candida-Hilarion herself was among the dead. | |
| ### Another reference to Hotel Broadalbin | |
| The reverse side of the recovered article contained another extraordinary clue. | |
| It referred to a **ritual necessary to reach Hotel Broadalbin**. | |
| That made two completely different historical discoveries pointing toward the same place: | |
| 1. A mysterious document filed with the McAllistar's blueprints. | |
| 2. An annotation on an article about the Black Star Gallery fire. | |
| The agents had yet to determine what the ritual required. | |
| Nor did they know whether the fire had anything to do with it. | |
| But the overlap was difficult to dismiss. | |
| --- | |
| ## 13. PANTHER Searches Abigail's Apartment | |
| Back at the McAllistar, PANTHER returned to Abigail Wright's apartment. | |
| Rather than pursuing the demolition scheme for the moment, he resumed the original investigative assignment: sorting through the enormous amount of material Abigail had accumulated. | |
| He also made a point of conducting the search carefully, so as not to destroy evidence or upset the more forensically inclined members of the team. | |
| While moving through the apartment, he discovered something trapped beneath the bathtub. | |
| A successful Strength check allowed him to shift the obstruction and recover it. | |
| The object was a page of old-looking text, written in a grand, archaic style. | |
| It described a terrible event in: | |
| # Carcosa. | |
| --- | |
| ## 14. The Burning of Carcosa | |
| The recovered text described a vast conflict in a place ruled or dominated by a king. | |
| There were armies, conquered enemies, enormous spires, strange skies, and a city or empire devastated by war. | |
| But the passage's most disturbing description concerned the king's followers. | |
| After defeating their enemies, the faithful gathered with torches. | |
| At the king's command, they spread through the city and surrounding lands. | |
| Then they deliberately set themselves on fire. | |
| Rather than fleeing the flames, they embraced them. | |
| Thousands of burning people moved through gates, streets, forests, and mountains. | |
| The resulting conflagration reduced their world to ashes. | |
| The passage presented this act not as a catastrophe to be avoided, but as a kind of sacred offering. | |
| It ended with language celebrating the imminent arrival or fulfillment of the king's will. | |
| ### A troubling coincidence | |
| The players immediately connected the imagery to the Black Star Gallery fire. | |
| That fire had reportedly killed dozens of people who seemed not to have attempted escape. | |
| Now another historical or mythical text described an entire population willingly immolating itself in service to the King. | |
| The table discussed whether the gallery fire might have been a similar event. | |
| Perhaps it had been a ritual. | |
| Perhaps the people had been participants rather than simply victims. | |
| PANTHER's own plan to burn down the McAllistar suddenly acquired some uncomfortable thematic company. | |
| One player raised the possibility that burning a building and willingly going up with it might be necessary to accomplish something. | |
| Another correctly observed that this sounded extremely dangerous. | |
| No connection between the fires was established as fact. | |
| But it had become another reason to investigate the relationship between fire, sacrifice, and the King in Yellow. | |
| --- | |
| ## 15. The Agents Regroup | |
| By approximately 3:00 p.m., the afternoon's investigations had generated several new leads. | |
| The agents discussed what to pursue next. | |
| Possible directions included: | |
| - finding the Bookshop on Hastings Street; | |
| - returning to the Black Star Gallery material; | |
| - investigating the architect Asa Daribondi; | |
| - finding Hotel Broadalbin; | |
| - researching the King in Yellow; | |
| - tracing the strange radio signal; | |
| - and following up with Roger Carun's publisher, John D. Warden. | |
| WHEELZ and FRANK still needed access to *The Devil's Craftsman*. | |
| They knew the book was somewhere inside the library, but WHEELZ's Bureaucracy efforts had not produced it. | |
| The problem was now social rather than informational. | |
| They needed someone who could persuade a librarian to let them inspect the book-return area. | |
| WHEELZ's Charisma was not well suited to that task. | |
| Fortunately, the team had a more persuasive investigator available. | |
| --- | |
| ## 16. LOOPIN Is Summoned by Pager | |
| The agents contacted LOOPIN. | |
| This required a brief reconstruction of how pagers actually worked in 1995. | |
| WHEELZ could telephone LOOPIN's pager, enter a callback number, and wait for him to find a telephone and return the call. | |
| Unlike a modern messaging system, the pager provided a simple means of asking someone to contact you. | |
| LOOPIN was finishing his visit to the Mercury when he received the page. | |
| He found a telephone and called back. | |
| The library team explained that they needed him to come help them retrieve a book. | |
| LOOPIN agreed. | |
| He also asked them to research bookstores on Hastings Street, since he had just learned about Abigail's failed book giveaway. | |
| Then came another request. | |
| # Chicken nuggets. | |
| The library team had been discussing chicken nuggets for some time. | |
| LOOPIN was asked to bring McDonald's nuggets, with sweet-and-sour sauce. | |
| He agreed. | |
| On the way to the library, he stopped at McDonald's and purchased food for the others. | |
| He also brought FRANK a mediocre McDonald's coffee. | |
| This was met with genuine surprise and considerable appreciation. | |
| The nuggets were, by general agreement, an important success. | |
| --- | |
| ## 17. LOOPIN Retrieves *The Devil's Craftsman* | |
| Once reunited at the library, the agents explained their problem. | |
| They had identified *The Devil's Craftsman* in the catalogue, but it was missing from the shelves. | |
| They suspected it had been returned and remained somewhere in the library's sorting area. | |
| LOOPIN approached an elderly librarian. | |
| He did not ask directly for access to the returned books. | |
| Instead, he invented a story. | |
| His niece had recently returned some library books. | |
| She had also lost a beloved pencil case. | |
| LOOPIN feared that she might accidentally have dropped the pencil case into the return chute along with her books. | |
| Would the librarian be willing to help him look? | |
| The woman was sympathetic. | |
| She took LOOPIN into the book-return area. | |
| There, the agents could see where the library's outdoor book-return chute emptied into the sorting room. | |
| The librarian searched for the missing pencil case. | |
| There was no pencil case. | |
| There was, however: | |
| # *The Devil's Craftsman*. | |
| LOOPIN quietly pocketed the book while the librarian was occupied. | |
| He then apologized for having wasted her time and thanked her for helping. | |
| The librarian remained entirely sympathetic. | |
| In fact, she offered him a brightly coloured bookmark and pencil to give to his supposedly disappointed niece. | |
| LOOPIN accepted them graciously. | |
| He had now successfully stolen a book from the Vancouver Public Library and received a small gift from the librarian who had helped him do it. | |
| --- | |
| ## 18. *The Devil's Craftsman*: Asa Daribondi | |
| The agents finally examined the biography. | |
| It contained a concise but disturbing account of Daribondi's career. | |
| ### Chicago: 1905–1921 | |
| Daribondi had first attracted attention in Chicago. | |
| He designed a series of unusual buildings called: | |
| # Thought Buildings | |
| These structures were strangely shaped, architecturally unconventional, and apparently inspired by his dreams. | |
| He was described in the press as the **Picasso of architecture**. | |
| His work attracted wealthy clients and appeared in expensive neighbourhoods around the city. | |
| ### Vancouver: 1921 onward | |
| In 1921, following an experience variously described as a religious revelation or a drug-induced episode, Daribondi moved to Vancouver. | |
| He initially stayed at an unnamed downtown hotel. | |
| Over the following decades, he designed nine buildings in Vancouver. | |
| All nine were reportedly still standing in 1995. | |
| Interestingly, his Vancouver buildings differed from the more flamboyant Thought Buildings of Chicago. | |
| They were comparatively ordinary buildings of their era. | |
| However, they contained small, obsessive or peculiar architectural flourishes. | |
| The McAllistar was one of these Vancouver constructions. | |
| ### The crimes | |
| Daribondi's reputation was dramatically revised after his disappearance. | |
| In 1950, he vanished, leaving behind: | |
| - enormous debts; | |
| - the drowned body of a five-year-old girl, **Isabelle Sauer**; | |
| - and a disturbing logbook. | |
| The logbook appeared to contain records associated with the deaths of children dating back to **1921**. | |
| Investigators believed Daribondi had murdered at least five children, with some confirmed suspicions concerning killings from the late 1940s. | |
| The book speculated that the true number of victims might have been considerably higher. | |
| Daribondi was never found. | |
| His mother eventually had him declared legally dead on: | |
| **September 2, 1960.** | |
| Ten years after his disappearance. | |
| --- | |
| ## 19. FRANK Notices Something in a Photograph | |
| The biography contained another important detail. | |
| FRANK performed a careful examination of the book, using her investigative and forensic abilities. | |
| She found a photograph of Daribondi standing in front of an Art Deco hotel. | |
| The building had a distinctive feature: | |
| # The letter B was emblazoned on its doors. | |
| The photograph was captioned as having been taken in **1928**. | |
| It stated that Daribondi had lived for a time at the hotel and helped restore it in lieu of payment. | |
| There was no obvious address provided. | |
| But FRANK noticed something in the background. | |
| Reflected in one of the hotel's windows was a park. | |
| The park was recognizable as: | |
| # Victory Square, Vancouver. | |
| That narrowed the location considerably. | |
| The hotel shown in the photograph must have stood somewhere near Victory Square in downtown Vancouver. | |
| Given the repeated references to Hotel Broadalbin, the agents suspected that the photographed building might be the same hotel. | |
| This was the first clue giving them a concrete geographical area in which to look. | |
| --- | |
| ## 20. Hotel Broadalbin Does Not Exist | |
| WHEELZ attempted to research the hotel through the library's records. | |
| The result was another failure to find the expected information. | |
| But this failure was peculiar. | |
| The library had no record of any hotel in Vancouver called: | |
| # Hotel Broadalbin. | |
| No address. | |
| No listing. | |
| No ordinary historical documentation. | |
| Nothing suggesting that a hotel by that name had ever existed. | |
| This was not quite the same extraordinary absence previously encountered with *The King in Yellow*. | |
| The hotel's absence was less conspicuous. | |
| Nevertheless, the agents now possessed: | |
| - a strange hotel document filed with the McAllistar's blueprints; | |
| - a ritual reference on an article about the Black Star Gallery; | |
| - a photograph of Daribondi standing outside a hotel with a prominent **B**; | |
| - and a visible reflection placing the photographed hotel near Victory Square. | |
| Yet the official records insisted that no such hotel had ever existed. | |
| The players began considering whether **Hotel Broadalbin might be a place that cannot be reached by ordinary means**. | |
| Perhaps the ritual mentioned in the Black Star Gallery material was required to access it. | |
| They also considered what such a ritual might involve. | |
| Unfortunately, their most recent evidence included: | |
| - an architect accused of drowning children; | |
| - an art gallery fire killing dozens; | |
| - and a text describing thousands of people willingly burning themselves alive. | |
| The possibility that reaching the hotel required some horrifying sacrifice was raised. | |
| Another player suggested that the ritual might be something considerably less dramatic, such as passing through an arch or performing a particular movement. | |
| Nobody knew. | |
| One final observation was that a ritual requiring dozens of deaths would make for a very inconvenient daily commute. | |
| --- | |
| # Major Discoveries This Session | |
| ## Asa Daribondi designed the McAllistar | |
| He was once a celebrated architect associated with strange **Thought Buildings** in Chicago. | |
| He designed nine surviving Vancouver buildings and disappeared in 1950 under suspicion of child murder. | |
| ## The McAllistar was built in 1924 | |
| Its original blueprints were recovered through the Vancouver Public Library's microfiche records. | |
| The surviving plans show the familiar three-story building, but an unexplained document was filed alongside them. | |
| ## Hotel Broadalbin has appeared in multiple sources | |
| The name was found both in the architectural records and in material associated with the destruction of the Black Star Gallery. | |
| The latter refers to a ritual needed to reach the hotel. | |
| ## A photograph may reveal the hotel's location | |
| A 1928 photograph shows Daribondi standing outside an Art Deco hotel with the letter **B** on its doors. | |
| The reflection of Victory Square places the building somewhere in downtown Vancouver. | |
| ## Official records deny the hotel's existence | |
| Despite the photograph and other references, no ordinary historical record of Hotel Broadalbin could be found. | |
| ## The King in Yellow is conspicuously absent from recorded history | |
| WHEELZ's library search found an unnatural lack of references to the phrase. | |
| The discovery cost her one point of Sanity. | |
| ## Abigail planned to distribute a mysterious book | |
| Her last exhibition at the Mercury Art Gallery was supposed to include a book giveaway. | |
| The books were never collected. | |
| Abigail obtained or attempted to obtain them through a place called **the Bookshop** on Hastings Street in East Vancouver. | |
| ## The Black Star Gallery burned down | |
| Candida-Hilarion's exhibition ended in a catastrophic blaze that killed an estimated 30–80 people. | |
| Unusually few people escaped or apparently attempted to escape. | |
| ## A text describes the burning of Carcosa | |
| PANTHER recovered an archaic account of the King's followers willingly burning themselves alive and reducing their empire to ashes. | |
| The players noted possible thematic connections to the gallery fire. | |
| ## LOOPIN found an early article about Daribondi | |
| A clipping in the basement lockers described his Chicago career and strange architecture, providing another link between the McAllistar and the architect's earlier work. | |
| ## Thomas Wright can now be contacted | |
| LOOPIN obtained the Maple Ridge address and telephone number of Abigail's father. | |
| ## The radio contains altered material | |
| Rob noticed edits and familiar voices in the background broadcast, leading to the discovery that recordings from earlier sessions were being incorporated into the soundtrack. | |
| ## PANTHER still lacks explosives | |
| His attempt to obtain demolition equipment through a conventional construction contact failed. | |
| Other routes remain possible. | |
| --- | |
| # Important People and Places | |
| | Name | Current significance | | |
| |---|---| | |
| | **Asa Daribondi** | Architect of the McAllistar; designer of Thought Buildings; suspected child murderer who disappeared in 1950 | | |
| | **Hotel Broadalbin** | Mysterious hotel referenced by multiple documents but absent from official records | | |
| | **Victory Square** | Visible in the reflection of a photograph showing Daribondi outside a hotel | | |
| | **Candida-Hilarion** | Occult artist whose Black Star Gallery exhibition ended in a mass-fatality fire | | |
| | **Black Star Gallery** | Destroyed during Candida-Hilarion's exhibition; related material mentions a ritual to reach Hotel Broadalbin | | |
| | **The Bookshop** | Unidentified bookstore on Hastings Street from which Abigail planned to obtain books for her final exhibition | | |
| | **Thomas Wright** | Abigail's father, an RCMP officer living in Maple Ridge | | |
| | **Isabelle Sauer** | Five-year-old girl found drowned after Daribondi's disappearance | | |
| | **John D. Warden** | Publishing-related lead associated with Roger Carun, still largely unexplored | | |
| --- | |
| # Outstanding Investigative Leads | |
| ### High-priority new leads | |
| - **Find the Bookshop on Hastings Street.** Determine what book Abigail was trying to distribute, whether the order is still there, and what became of it. | |
| - **Locate Hotel Broadalbin near Victory Square.** Compare the 1928 photograph with present-day buildings and historical records. | |
| - **Determine the ritual associated with reaching Hotel Broadalbin.** The recovered material mentions a ritual but does not yet establish its requirements. | |
| - **Investigate Asa Daribondi's nine Vancouver buildings.** Determine whether any others exhibit unusual architecture or related phenomena. | |
| - **Research Daribondi's criminal history.** Follow up on the deaths, the logbook, and the circumstances of his disappearance. | |
| - **Investigate the architectural document filed with the McAllistar blueprints.** In particular, the recurring symbols, the initials J.L. and W.L., and the references to the elevator and Hotel Broadalbin. | |
| - **Compare the Black Star Gallery fire with the Carcosian burning account.** Establish whether their similarities indicate a ritual, a recurring phenomenon, or mere thematic overlap. | |
| ### Continuing leads | |
| - Obtain Michelle Vanfitz's annotated **CyberGamer Canada** issue. | |
| - Find **Mr. Castaigne**, the McAllistar's night manager and possible recipient of the tenants' missing rent. | |
| - Investigate the upper floors identified on the **Night Floors** map. | |
| - Examine the papers and mirror hidden beneath Louis Post's bed. | |
| - Contact **Thomas Wright**. | |
| - Follow up on **Jack Parsons**, **Ian F. Decraig**, and **Henry M. Lundine**. | |
| - Investigate the recurring symbols and Tarot correspondences. | |
| - Research and possibly triangulate the strange radio transmission. | |
| - Continue LOOPIN's planned after-hours investigation of ArtLife. | |
| - Research Roger Carun's publisher, **John D. Warden**. | |
| - Determine the significance of Apartment **10B**. | |
| - Decide whether the McAllistar should be investigated further, evacuated, contained, or demolished. | |
| --- | |
| # Where Everyone Stands | |
| **FRANK** has become increasingly focused on the historical and physical evidence. Her research helped uncover the original building plans, the Black Star Gallery disaster, and the photograph suggesting a location for Hotel Broadalbin. She is also interested in investigating the radio transmissions technically. | |
| **WHEELZ** has pursued the information-intensive branches of the investigation. Her research established Daribondi as the architect and uncovered the conspicuous absence of *The King in Yellow* from recorded history. She remains interested in recovering Michelle's CyberGamer issue and the large amount of information it appears to contain. | |
| **LOOPIN** continued establishing connections between physical evidence, symbols, and locations. He searched the basement lockers, found the Daribondi newspaper clipping, obtained Thomas Wright's contact information, discovered the Bookshop lead at the Mercury, and then stole *The Devil's Craftsman* from the library using an entirely fictitious niece and her lost pencil case. | |
| **PANTHER** remains interested in destroying the McAllistar, although his first attempt to obtain explosives failed. He also resumed the investigation of Abigail's apartment, recovering the disturbing account of Carcosa's destruction by fire. He has prepared his home life for the possibility of remaining on the assignment overnight. | |
| --- | |
| # End-of-Session Position | |
| The agents began the afternoon looking for answers about a strange apartment building. | |
| They now have a considerably larger problem. | |
| The man who designed the McAllistar was once a celebrated architect of bizarre structures, later accused of murdering children. | |
| A photograph places him outside an otherwise undocumented hotel in downtown Vancouver. | |
| References to that hotel have appeared in unrelated sources: architectural plans, historical reporting, and material connected to a deadly gallery fire. | |
| The phrase *The King in Yellow* appears to have been erased from ordinary history. | |
| Abigail Wright intended to distribute an unidentified book to everyone who attended her final exhibition. | |
| And a newly recovered text describes an entire civilization willingly setting itself ablaze in service to a king. | |
| The McAllistar remains standing. | |
| The Night Floors remain unexplored. | |
| The mysterious book remains uncollected. | |
| And somewhere near Victory Square, there may be a hotel which official records insist has never existed. | |
| **The agents now have an addressable part of Vancouver to search, an architect's history to investigate, and increasingly alarming reasons to believe that the physical world around them is not telling the whole truth.** | |
| At least they got chicken nuggets. |
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