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void setup() {
setup_();
result = new int[width*height][3];
result_ = new int[width*height][3];
}
int[][] result, result_;
float time;
void draw_() {
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
// by d whyte
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
// by david whyte >:)
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
@eqx
eqx / torusTwist.pde
Created August 28, 2016 23:44 — forked from anonymous/torusTwist.pde
torus twist, by dave @beesandbombs
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
@eqx
eqx / base64.swift
Created August 28, 2016 23:37 — forked from ericdke/base64.swift
Base64 for Swift
let plainString = "foo"
// Encoding
guard let plainData = (plainString as NSString).dataUsingEncoding(NSUTF8StringEncoding) else {
fatalError()
}
let base64String = plainData.base64EncodedStringWithOptions(NSDataBase64EncodingOptions(rawValue: 0))
print(base64String) // Zm9v
// by davey whyte aka @beesandbombs
void setup(){
size(600,520,P3D);
colorMode(HSB,1);
noStroke();
}
float R = 160, r = 55;
int N = 720;
// lol forgive me for this code
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
// by dave @beeesandbombs
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
// copyrite dw
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {