Created
June 2, 2019 15:53
-
-
Save ericwomer/eed47b5332d3174c40c1765e6cac797f to your computer and use it in GitHub Desktop.
A little example in updating your forked branch of UnrealEngine4 from Epic's repo into yours.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Do the usual of getting your unrealengine and github account connected | |
create (or use your pre-existing ssh keys for github ) and add those keys to github | |
fork from https://github.com/EpicGames/UnrealEngine.git in github | |
clone from your fork (lets say for example mine [email protected]:salamanderrake/UnrealEngine.git) | |
>> Begin Commandline | |
git clone [email protected]:salamanderrake/UnrealEngine.git | |
cd UnrealEngine | |
git remote add epic https://github.com/EpicGames/UnrealEngine.git | |
git fetch -n epic | |
>> End Commandline | |
Note 1: epic for remote name is just the one I use, you can call it what you want. | |
Note 2: -n in the fetch line is to not pull in tag data (I think, its been a while) | |
Epic does its thing and updates its release branch and you want those updates. | |
Make sure you are in the branch you want the changes pulled in from | |
>> Begin Commandline | |
git fetch -n epic | |
git pull epic release | |
>> End Commandline |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment