Created
November 22, 2018 20:38
-
-
Save omni-/26e2189417bf1c03d2142362970fd4fe to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Failed to compile vertex shader: | |
ERROR: 0:8: 'gl_ModelViewProjectionMatrix' : undeclared identifier | |
ERROR: 0:8: 'gl_Vertex' : undeclared identifier | |
ERROR: 0:8: 'assign' : cannot convert from 'highp float' to 'Position 4-component vector of highp float' | |
ERROR: 0:13: 'gl_TexCoord' : undeclared identifier | |
ERROR: 0:13: 'gl_TexCoord' : left of '[' is not of type array, matrix, or vector | |
ERROR: 0:13: 'gl_TextureMatrix' : undeclared identifier | |
ERROR: 0:13: 'gl_TextureMatrix' : left of '[' is not of type array, matrix, or vector | |
ERROR: 0:13: 'gl_MultiTexCoord0' : undeclared identifier | |
ERROR: 0:13: 'assign' : l-value required (cannot modify a const) | |
[Error]:12:37:43:= Failed to load shader | |
Failed to compile vertex shader: | |
ERROR: 0:? : 'variable' : is not available in current GLSL version gl_ModelViewProjectionMatrix | |
ERROR: 0:? : 'variable' : is not available in current GLSL version gl_Vertex | |
ERROR: 0:14: 'gl_TexCoord' : undeclared identifier | |
ERROR: 0:14: 'gl_TexCoord' : left of '[' is not of type array, matrix, or vector | |
ERROR: 0:14: 'gl_TextureMatrix' : undeclared identifier | |
ERROR: 0:14: 'gl_TextureMatrix' : left of '[' is not of type array, matrix, or vector | |
ERROR: 0:14: 'gl_MultiTexCoord0' : undeclared identifier | |
ERROR: 0:14: 'assign' : l-value required (cannot modify a const) | |
[Error]:12:37:43:= Failed to load shader |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment