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@thesamesam
thesamesam / xz-backdoor.md
Last active June 13, 2026 06:42
xz-utils backdoor situation (CVE-2024-3094)

FAQ on the xz-utils backdoor (CVE-2024-3094)

This is a living document. Everything in this document is made in good faith of being accurate, but like I just said; we don't yet know everything about what's going on.

Update: I've disabled comments as of 2025-01-26 to avoid everyone having notifications for something a year on if someone wants to suggest a correction. Folks are free to email to suggest corrections still, of course.

Background

@XlogicX
XlogicX / games.md
Last active May 20, 2026 09:13
List of Boot Sector Gamers

Boot Sector Games

A list of playable boot sector games, most of which are on github. Fun to play, great to learn from. There are also many cool non-booting boot sectors out there that aren't games (so more like demos), but this page is just reserved to interactive boot sectors / games. This list is also not complete, but not on purpose, it is a best effort collection of games, so if you know of any fun boot sector games, please contribute.

This page lists a collection of 31 games spanning several authors: nanochess, me, daniel-e, shikhin, JulianSlzr, XanClic, QiZD90, darkvoxels, guyhill, w-shackleton, egtzori, VileR, ish_works, franeklubi, queso_fuego, franeklubi, Jethro82, waternine9, tevoran, palma3k, taylor-hartman. peterferrie should also be mentioned as he has touched a lot of these games.

TetrOS

https://github.com/daniel-e/tetros

Tetris Clone. Full color, no score. This was one of the older boot sector games out there. ![tetros](https://gist.github.com/assets/1570856/3a0d1023-cbe6-4b4d-

@neomantra
neomantra / High_Performance_Redis.md
Last active April 19, 2026 15:32
Notes on running Redis with HPC techniques

High Performance Redis

In response to this brief blog entry, @antirez tweeted for some documentation on high-performance techniques for Redis. What I present here are general high-performance computing (HPC) techniques. The examples are oriented to Redis. but they work well for any program designed to be single- or worker-threaded and asynchronous (e.g. uses epoll).

The motivation for using these techniques is to maximize performance of our system and services. By isolating work, controlling memory, and other tuning, you can achieve significant reduction in latency and increase in throughput.

My perspective comes from the microcosm of my own bare-metal (vs VM), on-premises deployment. It might not be suitable for all scenarios, especially cloud deployments, as I have little experience with HPC there. After some discussion, maybe this can be adapted as [redis.io documentation](https://redis.io/do

@kvnxiao
kvnxiao / awesome-java-sorted-2019-05-01.md
Last active January 20, 2021 13:47
awesome-java-sorted-2019-05-01.md
@jessedearing
jessedearing / profile.go
Created January 5, 2017 23:39
Have go dump a stack trace on USR1
package main
import (
"os"
"os/signal"
"runtime/pprof"
"syscall"
)
func main() {
@chrismccoy
chrismccoy / gitcheats.txt
Last active June 11, 2026 12:42
git cheats
# alias to edit commit messages without using rebase interactive
# example: git reword commithash message
reword = "!f() {\n GIT_SEQUENCE_EDITOR=\"sed -i 1s/^pick/reword/\" GIT_EDITOR=\"printf \\\"%s\\n\\\" \\\"$2\\\" >\" git rebase -i \"$1^\";\n git push -f;\n}; f"
# git alias to tag and push a version
tagpush = "!f(){ t=${1#v}; git tag v$t && git push origin v$t; }; f"
# git alias to download single file from a repo in format of user/repo file
fetch-file = "!f() { out=\"${4:-$(basename \"$2\")}\"; if gh api \"repos/$1/contents/$2\" ${3:+-f ref=$3} --jq '.content' 2>/dev/null | base64 --decode > \"$out\" 2>/dev/null; then echo \"Downloaded $2 → $out\"; else echo \"Failed\"; rm -f \"$out\"; fi; }; f"
@hellerbarde
hellerbarde / latency.markdown
Created May 31, 2012 13:16 — forked from jboner/latency.txt
Latency numbers every programmer should know

Latency numbers every programmer should know

L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns             
Compress 1K bytes with Zippy ............. 3,000 ns  =   3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns  =  20 µs
SSD random read ........................ 150,000 ns  = 150 µs

Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs

#!/usr/bin/python
## gitsh (pronounced like "glitch"), an interactive wrapper for git.
##
## gitsh parses the output of "git status" and numbers the files for
## you, for easy operations on multiple files.
##
## $ gitsh status
## 1) M foo/bar.py
## 2) M foo/baz.py
## 3) A blah.sh

tmux cheatsheet

As configured in my dotfiles.

start new:

tmux

start new with session name: