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// Processing code by Etienne JACOB
// motion blur template by beesandbombs
// opensimplexnoise code in another tab might be necessary
// --> code here : https://gist.github.com/Bleuje/fce86ef35b66c4a2b6a469b27163591e
// inspired by a tweet by Joanie Lemercier : https://twitter.com/JoanieLemercier/status/1146851204875661313
// also : related tutorial : https://necessarydisorder.wordpress.com/2019/02/20/distortion-or-smoke-effect-on-parametric-curves/
int[][] result;
float t, c;
//Processing code by @etiennejcb
//time step
float DT = 0.007;
int NParticle = 10000;
class Particle{
// start position
float x = random(width);
// Processing code by Etienne JACOB
// motion blur template by beesandbombs
// opensimplexnoise code in another tab might be necessary
// --> code here : https://gist.github.com/Bleuje/fce86ef35b66c4a2b6a469b27163591e
int[][] result;
float t, c;
float ease(float p) {
const sketcher = require('canvas-sketch-tool'); // not yet public
const seedRandom = require('seed-random');
const settings = {
// Output resolution, we use a high value for print artwork
pixelsPerInch: 300,
// US Letter size 8.5x11 inches
dimensions: [ 8.5, 11 ],
// all our dimensions and rendering units will use inches
units: 'in'
int seed = int(random(999999));
void setup() {
size(960, 960, P3D);
smooth(8);
pixelDensity(2);
generate();
}
OpenSimplexNoise noise;
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
// note : if you're on github gist and want to copy paste this code, you can click on the "Raw" button
// and then do Ctrl A, Ctrl C, Ctrl V
// (code below by Kurt Spencer, slightly modified code to run as Processing tab)
// maybe you should rather use this new (improved) version of the noise instead : https://github.com/KdotJPG/OpenSimplex2
/*
* OpenSimplex Noise in Java.
* by Kurt Spencer
*
* v1.1 (October 5, 2014)
// gif by dave aka @beesandbombs :)
int[][] result;
float t, c;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
// Choose the area constraint.
// Here the image can't occupy more than 20% of its container.
const maxArea = container.width * container.height * 0.2;
// Choose the height and width constraints.
// In this case the container minus 20px on each side for padding.
const maxWidth = container.width - 20 * 2;
const maxHeight = container.height - 20 * 2;
// Get the native aspect ratio of the image.
@bdno86
bdno86 / camphor.scss
Last active December 24, 2024 04:46
camphor
$camphor300:'d09GMgABAAAAAQ5UABIAAAAEn0QAAQ3tAAEZmQAAAAAAAAAAAAAAAAAAAAAAAAAAG4SkahzOKgZgFotgAIosCCIJgnMRCAqLlgCKvTwBNgIkA5lwE4GnDguZdAAEIAW7bwcgDHJb0WS0WUXZkokWaBHx4wKbY7TigANIU/t980QCGzI/IkCsdbqJZwY1ZOgWDngIamw3I43435Dd+zJ1kNmKVp/DvXNAwaNm//////////////////+/NZkMZ5cAl0CpbZ3oiwloFA5GyIWNzOYVLt1bpXPX+pABI2fo5rMZpgVYIzYqgxt92ajECqUKh2G9gaOCVRC23VSRVypHfbvb7wYcwEM25WArF0esm1yKzDixrJRdcBGtcpBZTFbFbIl8LIU4gWOnEdSITqkoGrHWJ8ywn9eVFWWk3lC6m07qp1TXntHaWp6ekYHLrFoyzOXYiQnn2kWX2zqMaFBTca25vHKndPhJV66HRhQzL9lB3OT20KGTXuFHu62wm1qzoV/iTnaiLdc8o/D7B+1O94BrjSE3cia6U1A5XNp0kHmUj8IMBaeiGaiNJV7b1csb0bq8EWYo2h1TuipR+7hmYjxeZsonGLNcmgsKp5EUDCEj9SvRyxX2uMUNfINmfNqglBYNNtjtNmdwWV2ly4uQKheyDyka2RTRoQ3IEfs+0BNcGJ4Z5AnmHNpFbCKW5PsXkAzJ6VVzzVMo0fwIUpQQT67itTNRE946/NxDashl9KuAFUbZ6yW91vObh+WAMZ1mQ1J4wotF6KXHuo65X6wSz406hW/T6XZMf/6W+HGYUxCDfhyjPaoMGcWccmbYM/H35NdHTOd79Jg0ho/BDBvRy2vcg8pHsv07UYiKrDFeqzL0Qk7qCkXLuukl2EKuR3xS6VtsLEaT0BfWoDYoQ1YvEjjT729XNMYoCX3j+2ApedBG/UHLOJ7AAnfPSqdmmePsY+522MpfPaf7kf6fIJMn0/4SE6PmuI3yjyeGjWn+1qj/ukf09DE