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@loretoparisi
loretoparisi / ffmpeg_frames.sh
Last active December 17, 2024 15:17
Extract all frames from a movie using ffmpeg
# Output a single frame from the video into an image file:
ffmpeg -i input.mov -ss 00:00:14.435 -vframes 1 out.png
# Output one image every second, named out1.png, out2.png, out3.png, etc.
# The %01d dictates that the ordinal number of each output image will be formatted using 1 digits.
ffmpeg -i input.mov -vf fps=1 out%d.png
# Output one image every minute, named out001.jpg, out002.jpg, out003.jpg, etc.
# The %02d dictates that the ordinal number of each output image will be formatted using 2 digits.
ffmpeg -i input.mov -vf fps=1/60 out%02d.jpg
@patriciogonzalezvivo
patriciogonzalezvivo / SFM.md
Last active April 18, 2025 11:44
SfM Tools

Probably the most straight forward way to start generating Point Clouds from a set of pictures.

VisualSFM is a GUI application for 3D reconstruction using structure from motion (SFM). The reconstruction system integrates several of my previous projects: SIFT on GPU(SiftGPU), Multicore Bundle Adjustment, and Towards Linear-time Incremental Structure from Motion. VisualSFM runs fast by exploiting multicore parallelism for feature detection, feature matching, and bundle adjustment.

For dense reconstruction, this program supports Yasutaka Furukawa's PMVS/CMVS tool chain, and can prepare data for Michal Jancosek's CMP-MVS. In addition, the output of VisualSFM is natively supported by Mathias Rothermel and Konrad Wenzel's [SURE]

@roman01la
roman01la / index.html
Created June 17, 2013 01:32
THREE.js scene setup with JSONLoader for OSM2WebGL demo
<!doctype html>
<html lang="en">
<head>
<meta charset="UTF-8">
</head>
<body>
<div class="viewport"></div>
<script src="//cdnjs.cloudflare.com/ajax/libs/three.js/r58/three.min.js"></script>
<script src="//threejs.org/examples/js/controls/OrbitControls.js"></script>